#1 'd20' :
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#2 'd8' :
#2 Result : 1
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#3 'd8' :
#3 Result : 5
Miss!Troy Velasco wrote:Upon hearing the soft thunk of the sniper's body slipping to the ground, Troy steps out from around the corner and into the very edges of the firelight. He conjures up a icy sphere and launches it toward the man closest to him. Jagged shards of ice bury themselves in the man's chest; a rush of biting cold radiate outward, seeking his allies.
+4 vs Reflex
2d8 +4
Two of the rabble slump over, and a knife is embedded in to the bandit's arm!Etheyl Woodwell wrote:Seeing her allies starting the fight, Etheyl springs out and charges at the nearest bandits at the campfire. She spins and strikes at both of them, and seeing Shyre miss her target, throws a dagger into the man at the edge of the light.
Attack x2: +4 vs Reflex
Damage: 1d8+4
Assuming at least one hits, the far bandit takes 5 fire damage.
Miss!Dungeon wrote:The member 'Troy Velasco' has done the following action : Roll them dice!
#1 'd20' :
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#2 'd10' :
#2 Result : 6
He takes 3 damage!Metah Fore wrote:"Well, at least I'm not the only one who can't hit this asshole."
+7 vs AC
1d10
Miss!Metah Fore wrote:"Hey! Running off like that is not very polite!"
+3 vs AC
1d10+3
The small box clicks, and easily opens up. Inside, you find gold! Gold coins!Troy Velasco wrote:Troy lets loose a string of swears as the last bandit evades all attacks and disappears into the night. He heads over to the campsite and digs up the lockbox. He's turns the box over and examines its locking mechanism. Nothing special. He pulls out a worn leather case and opens it to reveal a set of lockpicks of various sizes. He plucks a pick out of the case and inserts it into the lock, sticking his tongue out in concentration.
Thievery: +8