Dungeon Master Orange Sat Jan 17, 2015 4:45 am
You take a moment to take in the scenery as you change train-cars. Leopold's train had a certain.. rustic charm, but the Evensong trains always ran with top quality. Looking on the horizon, it'll only be a few hours before you get off the train at the edge of the Untamed Woods, and soon after, home again.
In the next car, you find Klumn surrounded by old tomes and bottles of various magical reagents. Beside him, Viviana sits with a needle and thread, working on something or other.
Klumn, with his ever-present cheerful smile, welcomes your party in and conjures you each a large pillow to sit on. "I have good news and bad news.." he says, gesturing towards the Spirit-Chaser's Strategy Guide.
"The good news is that, through time, knowledge and a healthy dose of magic, I was able to translate the page regarding the demon you seek; the giant serpent known as Jasper, the Untamed."
The gnome glances over a piece of paper with slight uncertainty before handing it over to your party.
"However.. even with all that, I simply was not able to fully translate it fully. The fact is, the dwarven language that was used to write this book is.. ancient. Far more ancient than anything I have ever seen. How different it is from the dwarven we know today is absolutely staggering. Perhaps with more time that we do not have, it or other pages can be translated with more precision but.. this is the best I can do given the circumstances. I hope it can still help."
You glance down at the paper. You notice an anatomical drawing of the giant serpent demon, as well as a long list of roughly translated instructions. They read,
"
Remains Jasper, of nature, it is the other party a very dangerous, but please do not worry! In order to surprise the odd and technology can be forcibly and Jasper pattern beaten in, the animal will be beatable so he is weak anyone at any level of this.
In order to kill the devil remains of serpent, Jasper, of nature, the Druid of the first four, you need to have (North, East, South and West) in the four directions around the beast. The Druid of each, Druid PERFORMANCE execution of each of the legs of a complete poem, such as tapping the hand immediately once twice by specifying the name of each file while stomps the spell of the next in the order of north, south, ALL EAST, of WEST There is a need, such as running. You must participate for chorus of each Druid.
Add any of the Druid, and other (such as noise and other banners such) instruments and accessories can help you this ritual.
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Friends, boy you have to, make a loud noise
Playing in the street become a great man, one
I am one of you mud in the face of
You are a shame
The Kicking box around your
Singing
- -
We shake our hope that you
We shake our hope that you
- -
Friends that you are a hard man young man
As you take to the world of the day 'and Shoutin
I got blood on yo face you
You are a shame
The Wavin your banner all over
- -
We shake our hope that you
(I sing!)
We shake our hope that you
- -
Friends that you are a poor man old man
I'll update a little peace pleading are you in your eyes
There is dirt on your face you
Big shame
And put you in your place to someone better
- -
We shake our hope that you
(I sing!)
We shake our hope that you
(Everyone)
We shake our hope that you
We shake our hope that you
(Okay)